Pearls' PerilÂ
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concept isometric art / 3d art

Responsibilities on the project
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Pearl’s Peril is a hidden object adventure game known for its high production value. It became one of the fastest-growing games on Facebook.
Game Artist
Wooga
2016 May - May 2019
On-site​, Full time
â—¾ Created concepts and final graphics for isometric buildings and decorations.
â—¾ Oversaw full production of assets, including concepts, 3D modeling, rendering, final retouching, and paint overs.
â—¾ Developed concept art and briefs for outsourcing partners.
â—¾ Authored documentation on architectural object stylization for the isometric portion of the game, and documented best practices for content production.
â—¾ Supervised production of isometric objects and facilitated communication between the outsourcing partner and the team.
â—¾ Worked closely with content designers and project managers on decoration set creation.
Tools used
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Adobe Photoshop
Modo
Isometric Sets
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Oktoberfest



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